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PC Gamer (Italian) 33
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PC Gamer IT CD 33 1-2.iso
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GDEMO001.LAB
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cup_bottle.3do
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Text File
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1998-04-20
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9KB
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275 lines
# MODEL 'cup_bottle.3do' created from 'G:\grimtech\anim\p04_02a\p04_02a\SCENES\cup_bottle.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: cup.MAT
1: label1.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.429390
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 3
# Mesh definition
MESH 0
NAME null4
RADIUS 0.000000
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 0
# num: x: y: z: i:
TEXTURE VERTICES 0
VERTEX NORMALS
# num: x: y: z:
FACES 0
# num: material: type: geo: light: tex: extralight: verts:
FACE NORMALS
# num: x: y: z:
# Mesh definition
MESH 1
NAME shotglass_2
RADIUS 0.025286
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 8
# num: x: y: z: i:
0: -0.008996 -0.006456 -0.014648 0.000000
1: 0.005309 -0.008806 -0.014935 0.000000
2: -0.013979 -0.010099 0.015200 0.000000
3: 0.010024 -0.014041 0.014718 0.000000
4: -0.006639 0.007932 -0.014914 0.000000
5: 0.007667 0.005582 -0.015200 0.000000
6: -0.010023 0.014041 0.014755 0.000000
7: 0.013979 0.010100 0.014274 0.000000
TEXTURE VERTICES 4
0: 6.464000 0.000000
1: 0.000000 -16.000000
2: 25.535999 0.000000
3: 32.000000 -16.000000
VERTEX NORMALS
# num: x: y: z:
0: -0.603662 -0.432527 -0.669710
1: 0.407102 -0.598521 -0.689957
2: -0.795608 -0.570973 -0.202480
3: 0.562746 -0.794077 -0.229691
4: -0.438026 0.578182 -0.688359
5: 0.572753 0.412170 -0.708569
6: -0.573035 0.787316 -0.227520
7: 0.785363 0.564206 -0.254710
FACES 5
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 3 0 0.0000 4 0, 0 1, 0 3, 1 2, 1
1: 0 0x0000 4 3 0 0.0000 4 1, 0 5, 2 7, 3 3, 1
2: 0 0x0000 4 3 0 0.0000 4 5, 2 4, 2 6, 3 7, 3
3: 0 0x0000 4 3 0 0.0000 4 4, 2 0, 0 2, 1 6, 3
4: 0 0x0000 4 3 0 0.0000 4 4, 2 5, 2 1, 0 0, 0
FACE NORMALS
# num: x: y: z:
0: -0.163208 -0.975679 -0.146330
1: 0.969658 -0.162281 -0.182831
2: 0.155834 0.970836 -0.182190
3: -0.977002 0.157400 -0.143850
4: -0.022406 -0.014741 -0.999640
# Mesh definition
MESH 2
NAME bottle_2
RADIUS 0.073924
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 16
# num: x: y: z: i:
0: 0.018416 -0.012162 -0.063395 0.000000
1: 0.009012 0.020082 -0.063428 0.000000
2: 0.017916 -0.012228 0.014746 0.000000
3: 0.008513 0.020016 0.014713 0.000000
4: -0.008514 -0.020016 -0.063574 0.000000
5: -0.017917 0.012228 -0.063607 0.000000
6: -0.009013 -0.020082 0.014567 0.000000
7: -0.018417 0.012162 0.014534 0.000000
8: 0.007518 -0.004922 0.030781 0.000000
9: -0.004370 -0.008388 0.030702 0.000000
10: -0.008224 0.004828 0.030688 0.000000
11: 0.003663 0.008295 0.030767 0.000000
12: 0.003454 0.008267 0.063594 0.000000
13: -0.008434 0.004800 0.063515 0.000000
14: 0.007308 -0.004949 0.063607 0.000000
15: -0.004579 -0.008416 0.063528 0.000000
TEXTURE VERTICES 30
0: 2.000000 -1.357120
1: 16.142719 -1.214400
2: 16.142719 -29.500160
3: 2.214400 -29.428480
4: 29.571520 -1.214400
5: 29.928640 -29.357121
6: 31.872641 0.000000
7: 19.268480 0.000000
8: 19.214399 -1.857280
9: 31.714239 -2.000000
10: 0.000000 -0.016640
11: 0.142720 -1.642880
12: 12.603840 -0.016640
13: 9.307520 -32.000000
14: 14.473920 -32.000000
15: 22.979521 -31.992640
16: 17.813120 -31.992640
17: 2.000000 -1.857280
18: 18.214399 -2.357120
19: 30.071360 -2.642880
20: 1.285760 -20.285761
21: 1.214400 -19.214399
22: 2.357120 -24.928640
23: 2.357120 -24.071360
24: 0.642880 -22.214399
25: 1.000000 -24.428480
26: 14.420160 -23.736000
27: 22.926081 -23.728640
28: 9.254080 -23.736000
29: 17.759680 -23.728640
VERTEX NORMALS
# num: x: y: z:
0: 0.719586 -0.392124 -0.573092
1: 0.396293 0.716396 -0.574220
2: 0.827738 -0.441828 0.345888
3: 0.460271 0.818168 0.344603
4: -0.388914 -0.715411 -0.580460
5: -0.712200 0.393108 -0.581582
6: -0.464632 -0.818741 0.337312
7: -0.832096 0.441254 0.336023
8: 0.827730 -0.441842 0.345889
9: -0.464653 -0.818734 0.337301
10: -0.832095 0.441253 0.336026
11: 0.460266 0.818171 0.344604
12: 0.388904 0.715413 0.580463
13: -0.719589 0.392115 0.573095
14: 0.712176 -0.393135 0.581593
15: -0.396332 -0.716394 0.574195
FACES 14
# num: material: type: geo: light: tex: extralight: verts:
0: 1 0x0000 4 3 0 0.0000 4 0, 0 1, 1 3, 2 2, 3
1: 1 0x0000 4 3 0 0.0000 4 1, 1 5, 4 7, 5 3, 2
2: 1 0x0000 4 3 0 0.0000 4 5, 6 4, 7 6, 8 7, 9
3: 1 0x0000 4 3 0 0.0000 4 4, 7 0, 10 2, 11 6, 8
4: 1 0x0000 4 3 0 0.0000 4 4, 7 5, 6 1, 12 0, 10
5: 1 0x0000 4 3 0 0.0000 4 14, 13 12, 14 13, 15 15, 16
6: 1 0x0000 4 3 0 0.0000 4 6, 8 2, 11 8, 17 9, 18
7: 1 0x0000 4 3 0 0.0000 4 7, 9 6, 8 9, 18 10, 19
8: 1 0x0000 4 3 0 0.0000 4 3, 20 7, 21 10, 22 11, 23
9: 1 0x0000 4 3 0 0.0000 4 2, 24 3, 20 11, 23 8, 25
10: 1 0x0000 4 3 0 0.0000 4 11, 26 10, 27 13, 15 12, 14
11: 1 0x0000 4 3 0 0.0000 4 8, 28 11, 26 12, 14 14, 13
12: 1 0x0000 4 3 0 0.0000 4 9, 29 8, 28 14, 13 15, 16
13: 1 0x0000 4 3 0 0.0000 4 10, 27 9, 29 15, 16 13, 15
FACE NORMALS
# num: x: y: z:
0: 0.959983 0.279987 0.006379
1: -0.279984 0.960004 -0.000977
2: -0.959991 -0.279959 -0.006379
3: 0.279975 -0.960007 0.000977
4: 0.006401 0.000843 -0.999979
5: -0.006389 -0.000879 0.999979
6: 0.235056 -0.817906 0.525146
7: -0.865947 -0.252112 0.431943
8: -0.241761 0.817025 0.523471
9: 0.860366 0.251354 0.443386
10: -0.279991 0.960002 -0.000964
11: 0.959978 0.280003 0.006372
12: 0.279895 -0.960030 0.000963
13: -0.959992 -0.279956 -0.006380
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 3
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 2 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 null4
1: 0x0000 0x00001 1 0 -1 2 0 -0.071571 0.131150 0.226393 0.000000 0.000000 0.000000 0.000403 0.000265 0.003247 shotglass_2
2: 0x0000 0x00001 2 0 -1 -1 0 -0.159086 0.082508 0.235663 0.000000 0.000000 0.000000 0.002489 0.005286 0.042242 bottle_2